Qing Shan Qu Zui
Chapter 66 The Situation is Not Good!
When Lin Wan found them and asked them to help test the game, most of them were initially resistant.
Test the game for free?
Are you freeloading?
But out of courtesy, many still downloaded and played it.
And once they started playing, they couldn't stop!
"Sea Fortress" simplified the controls, which helped new players enjoy the game. But for veterans, especially hardcore "Terrorist Plan" players, this could cause instinctive discomfort and rejection.
But "Sea Fortress"’s story mode solved this problem perfectly!
Most of these people were attracted by the story mode, and gradually adapted to the unique feel in a few hours, making a perfect transition.
Moreover, after getting used to this feel, many people felt distinctly uncomfortable when they went back to play "Terrorist Plan"!
Why is weapon switching so slow?
Why is recoil control so difficult?
The response is so sluggish!
Suddenly, it's so hard to play!
"Terrorist Plan" is an excellent competitive game, and it must limit many mechanisms.
For example, fast weapon switching might make expert snipers too powerful, which would disrupt the game's balance to some extent, so the weapon switching speed was deliberately slowed down.
But "Sea Fortress" doesn't care about that; its only goal is to make players happy!
Balance?
I've already got the Fire Kirin; are you still talking to me about balance?
These hardcore "Terrorist Plan" players suddenly felt liberated. The game experience was incredibly smooth, and the game felt unbelievably simple and easy!
But when they went back to play "Terrorist Plan," they couldn't adapt…
This is called "it's easy to go from frugality to extravagance." Once you get used to a simple game, it's naturally difficult to adapt to a complex one!
Moreover, "Sea Fortress" doesn't just have a story mode; it also has a variety of battle modes!
Compared to "Bullet Marks" and "Terrorist Plan," "Sea Fortress"’s ghost mode, biochemical mode, and other modes are all new ways to play, giving most players a refreshing feeling!
Of course, these new modes were conceived by Bao Xu and Huang Si Bo while they were working on the story mode. The initial intention was to make good use of the odds and ends of the story mode, such as the zombie models and other art resources. From a gameplay perspective, they are not particularly mature and have poor balance, which needs to be further improved.
But the key is that no other games on the market have these modes; there's no competition!
Therefore, compared to the regular battle modes, many players prefer the unfair PVP of the ghost mode and biochemical mode. Although the balance is poor, it's just for fun anyway, so everyone doesn't care and enjoys themselves!
In just a few days, "Sea Fortress" spread like a virus in many FPS game player groups!
…
…
Friday.
After finishing the last professional course exam, Pei Qian finally had a bit of free time.
He had decided to go to the company and face the painful truth that "Sea Fortress" had flopped!
In the days since "Sea Fortress" went online, Pei Qian had been seriously preparing for his professional course exams, completely disappearing from the world.
Pei Qian was afraid that Huang Si Bo would see the bad game data and urge him to promote the game, so he told Assistant Xin in advance that no matter who came to him, he should turn them away and say that he was busy!
He had endured for a whole week without looking at the backend data.
"Sea Fortress" should be completely dead, right?
All the money in the company's accounts was managed by Pei Qian, and he had basically wasted it all. He didn't plan to spend a penny on advertising.
Even if others wanted to promote "Sea Fortress," they had no way to do so!
Before, "Ghost General" ran into Ruan Guangjian, which was just Pei Qian's bad luck. How easy is it to find a talented artist who happens to be well-connected in the artist circles?
This time, "Sea Fortress" doesn't have such an artist!
Plus, the game has a different feel from "Terrorist Plan" and 888-yuan pay-to-win weapons…
With multiple layers of insurance, it's bound to flop!
Pei Qian deliberately waited so long before reappearing at the company, mainly because he didn't want to laugh out loud when everyone was immersed in the atmosphere of failure.
Now, "Sea Fortress"’s flop should be a foregone conclusion. Pei Qian, as the boss, needs to go to the company to comfort the employees, express deep regret for the failure of "Sea Fortress," tell them not to be discouraged, and quickly adjust their mood to start preparing for the next stage of goals.
The subsequent income from "Ghost General" is enough to maintain the company's operation for a while, and Pei Qian can happily get 500,000 yuan and then continue to squander the funds provided by the system in the next stage.
Perfect! Too perfect!
He arrived downstairs at Shenhua Haohua.
Pei Qian rubbed his cheeks, slightly lowered the corners of his mouth that were involuntarily rising, looked up at the sky at a 45-degree angle, found an expression of sadness flowing against the river, and froze that expression on his face.
He took out his mobile phone and took a look. Well, his acting skills were basically up to par.
Pei Qian stepped into the elevator and went to the company.
…
As soon as he walked into the company, Pei Qian keenly sensed that the atmosphere was indeed a bit off!
Huang Si Bo stared at the computer screen, refreshing it again and again, his whole body slumped in his chair.
Xiao Lu seemed restless, constantly shaking his legs and scratching his head, as if he had hyperactivity.
Bao Xu was not playing games, but looking at the green plants by the window and the scenery outside, wondering what he was thinking.
Seeing this, Pei Qian suddenly felt a little guilty.
It seems like he was a little sorry for them!
Although everyone was just a bunch of slackers who couldn't make a decent game anyway, and they had spent so much time eating out and vacationing recently that they didn't have much time to develop the game…
But everyone had more or less invested some emotion in this game.
Now, seeing that no one cared about it and that it had flopped so badly, it was difficult to accept emotionally, which was normal.
Huang Si Bo was probably a little incredulous after seeing the terrible data.
And Xiao Lu probably didn't know what to do.
What about Bao Xu? He was probably questioning his life…
Pei Qian sighed softly.
At this time, he, the boss, needed to give the employees some psychological counseling. After all, he was actually 90% responsible for the game's flop…
Pei Qian quickly calculated what he should say in his mind.
But at this moment, the twin sisters at the front desk discovered Pei Qian.
"President Pei is here!"
The two girls suddenly took the lead in applauding!
The entire office instantly became lively. Applause and cheers burst out, startling Pei Qian!
What's going on?
Pei Qian noticed that everyone's faces were full of smiles, not the kind that were faked, but truly from the bottom of their hearts!
This made Pei Qian instinctively feel that something was wrong!
Huang Si Bo stood up, quickly walked to Pei Qian, and bowed deeply.
"President Pei, I've learned a lot!"
"Before, I didn't understand why you didn't arrange promotion for 'Sea Fortress,' and I even doubted your actions."
"But now I understand!"
"You used the facts to tell me that good games don't need promotion! As long as players have a good reputation and recommend the game themselves, it can stand out from the fierce market competition!"
"President Pei, your confidence amazes me!"
Pei Qian's heart sank halfway.
He almost cried, and tried to control his facial muscles, putting on a serious expression.
"Our game… is popular?" Pei Qian felt like he was falling into an abyss, and asked tentatively.
Huang Si Bo nodded vigorously: "It's popular!"
"I've been refreshing the data backend just now, and I can't even believe my eyes!"
"Without any publicity or promotion, whether it's popularity, the number of active players, or profits, we've completely crushed 'Bullet Marks'!!"