Counterattack Mario

Chapter 1905: 1905: Unknown


Chapter 1905: Chapter 1905: Unknown


Back then, this matter caused a huge stir on the forums, and there was a prevailing opinion that Starfire was already capable of standing up to the super guilds.


Especially from the major war that erupted between Starfire and this super guild, Starfire exhibited considerable dominance, gaining the upper hand, and eventually forcing the super guild to compromise.


Moreover, it involved the use of a precious item known as the Killing Order, which could mark a target for three days. Even if they went offline during these three days, the accumulated time would pause.


These three days referred to the online time, during which the coordinates would be known to the person who initiated the Killing Order, leaving no room for escape.


And Sister Li spent those three days constantly in the council hall or handling other matters within the Starfire guild’s premises, as if the Killing Order did not exist, and Starfire achieved this. No matter how many thieves came, they would be executed if they dared to appear, and not once did they get close to Sister Li.


Then Starfire made a sharp counterattack, issuing a Killing Order on the opposing guild leader.


It’s rumored that back then, nearly all of the elite from the Assassin’s Hall were sent out, killing the opposing guild leader ten times over the course of three days. Had it not been for a few failed assassination attempts, he might have died over a dozen times.


But this was enough to cause a ripple among the Ancient Gods Players, knowing that the target was a super guild leader.


Even disregarding his naturally strong skills, belonging to the ranks of a top expert, being marked by a Killing Order would inevitably lead to defensive arrangements being made.


The same was true for the leader of this super guild, who spent the first day handling internal guild matters just like Sister Li, intending to respond with mockery to Starfire after three days.


After all, if we can’t assassinate you, there’s nothing you can do to us either, maintaining a draw, which is also the extravagant wish of this super guild.


However, things often do not go as planned, and the more one aspires for a certain outcome, the less likely it is to happen.


On the first day, the Assassin’s Hall successfully assassinated the opposing guild leader three times, and each time, they posted the assassination process on Starfire’s forum.


The actions and techniques of the assassination were incomparably skilled, and after analysis by numerous experts, this assassin was deemed to be one of the current top assassins.


Not only were the skills impressive, but every move was executed without wasting an ounce of effort, flowing smoothly and succinctly, in one continuous flow.


As a super guild leader and a super expert, being assassinated so easily was astonishing, and it was a completely different concept from assassinating a novice.


Moreover, their analysis showed this assassin was very adept at using various tools and could turn any terrain to their advantage, making them an absolute master of stealth.


Some even speculated that this was clearly the Unparalleled Enchantress in disguise, using a transformation item.


But more people opposed this idea, believing that the Enchantress didn’t need to hide her identity, and the skills, combat style, and actions were entirely different, as a person can change, but these aspects cannot.


There was even talk of a previously unheard-of figure named Shadow Dance Craze, but Assassin’s Hall was formed so early on, and Shadow Dance Craze didn’t gain fame, so they were overlooked.


Starfire Assassin’s Hall is incredibly secretive; not even Starfire’s own members know which team’s thieves belong to the Assassin’s Hall.


Let alone the top figures who are permanently stationed at the Assassin’s Hall.


On the second day, the super guild had no choice but to choose a new location, opting for hidden spots in the capital city.


But this time was even worse; the guild leader was killed four times, and during one transfer, was assassinated openly in front of countless players, helplessly slaughtered, a most humiliating event, leading to the guild leader avoiding public appearances for a long time.


After all, being killed is normal, but the stark contrast with the enemy’s assassin not touching anyone while he was assassinated repeatedly left him too shamefaced to face people.


By the time the city guards arrived, the assassin had long disappeared without a trace. The capital issued a bounty, but catching a thief was almost a joke, let alone a top thief; no one ever completed the task.


On the third day, the super guild secretly sought to make peace, but Starfire ignored them.


The assassinations continued on the third day. This time, under the protection of experts, they moved from place to place, trying to shake off their pursuers through teleportation and high-speed mounts.


During one flight over a ridge on a Flying Mount, a Crossbow Arrow pierced the mount through.


Other players could only watch as the guild leader, nearly dead from the fall, was swiftly decapitated, and by the time they abandoned their hired Flying Mounts, the assassin was gone, leaving only a headless corpse.


Ten deaths in three days nearly drove this guild leader mad.


Many thieves studied the assassination videos repeatedly, declaring it textbook material, with several sequences deemed astonishing, widely studied and learned by countless thieves.


As the thieves said, the thieves’ teaching module used two of these ten assassinations as educational examples, showcasing the terrifying potential of the rogue class.


Although the officials did not specifically target this super guild, this incident effectively nailed the guild leader to the pillar of shame, though regular players did not know whom this negative lesson pertained to.


So after those three days, the super guild seemed to have forgotten about the incident, never again mentioning revenge against Starfire.


Through this battle, the super guilds were forced to acknowledge that Starfire had achieved the level of a super guild.


Although out of consideration for the super guild leader’s dignity, the incident was superficially resolved, privately, among high-level players, Starfire Assassin’s Hall’s reputation soared.


The showdown brought critical figures of the assassin group to the forefront, leaving everyone tense, for in a one-on-one battle, thieves exert terrifying intimidation, especially against such a top-notch rogue, almost preordaining a loss.


They were relieved when this figure appeared for a moment and then vanished, leaving many secretly glad.


They weren’t afraid of the Enchantress since, although strong, she was merely a burst-damage thin-skinned profession, distinct from a rogue fully engulfed in darkness.


In the field, Mafei was going all out, with several dark shadows moving continuously.


Yet to his surprise, even with Instant Glory’s divine eye activated, he couldn’t distinguish the real from the fake.


Only shattering illusion after illusion, Mafei endlessly taunted Instant Glory.


Outside, players were shocked; this warrior proved scarier than the rogue, unclear if he transformed into multiple illusions, or was just one among them, or if these illusions were all fake, with the main body hidden somewhere.


This profession was revealed for the first time, and everyone was confused, watching it all bewildered, leaving the commentators at a loss for how to explain…