Qing Shan Qu Zui
Chapter 1659 Dawn Dew Game Editor
After chatting with the comments for a while, Qiao Liang suddenly smacked his forehead.
"Crap, I was so busy chatting with you guys that I almost forgot the main thing."
"Tengda Games has some big moves today."
As Qiao Liang spoke, he hurriedly opened the Chaolu Game Platform and immediately saw three eye-catching promotional spots on the homepage.
The first was the official launch of the Chaolu Game Editor.
The second was the official release of the game *Shu Li*.
The third was the official completion of the merger between GOG and IOI, and today was the day that the revamped GOG would be officially updated.
Each of these three things would be a huge piece of news on its own. If it were any other company, these three events would definitely be promoted separately to maximize the buzz.
However, the Tengda Group seemed to have given up on itself, putting all three projects together, even with a hint of mutual dilution of hype.
But no matter what, the series of major moves by Tengda Games during this period really made the players cheer.
The Chaolu Game Editor had been planned and developed for a long time, and the version currently online was only the initial version. However, before going online, the official website had already released an announcement explaining the editor.
What made independent game players cheer was that, compared to other game editors, the Chaolu Game Editor had two outstanding features.
The first was that all game producers could use the game editor for free. If the finished game was sold on the Chaolu Game Platform and the revenue was less than 10 million, then the game editor would be used for free without any fees.
If the game was sold on the Chaolu Game Platform and the revenue exceeded 10 million, then 5% would be charged according to the final actual profit. In addition, this commission also had a capping limit. No matter how popular the game was, and whether it eventually earned tens of millions or hundreds of millions, the maximum charge would only be 1 million.
The second was that Tengda Games would share all the resources of its own games in this game editor completely free of charge.
As for the new games that had not yet been released, all resources would be shared in the editor three months after their release.
In addition, the official editor’s functions could basically be realized in this editor. For example, different users could buy or share game resources with each other.
With just these two points, the Chaolu Game Editor already had a unique competitive advantage.
Compared to other commercial editors, the Chaolu Game Editor's fees could be said to be very conscientious. It was equivalent to being freely opened to all independent game producers, and if the game really exploded and the revenue exceeded 10 million, they would not care about the mere 5% editor copyright fee.
Compared to the official game platform, the biggest advantage of this editor was that it shared all the resources of Tengda Games, and these free resources would continue to be updated.
Although there were many game resources on the official platform, after all, it was not possible to force all manufacturers to share their valuable game resources, so everyone could only buy some more ordinary resources. Real high-quality resources had to be bought with money or made by themselves.
For those independent game producers, making games on the official platform inevitably faced the problem of a tight budget, and the quality of the game was difficult to guarantee.
However, in the Chaolu Game Editor, most of the high-quality resources could be found, so that the game would have a good appearance from the beginning, which undoubtedly greatly increased their success rate.
Of course, the most important thing for the success of a game editor was whether it was easy to use.
From this point of view, the Chaolu Game Editor also had certain advantages over the official editor.
After all, the official editor was developed by integrating several different editors at the time, and the developers' understanding of game design was not particularly deep. In addition, due to the long time, many designs seemed to be out of touch with the current trend.
The Chaolu Game Editor was jointly developed by Li Yada and many developers from the Chaolu Game Platform. In the development process, the usage habits of developers were taken into account, and many redundant functions were deleted, so it was more convenient and smooth to use.
Qiao Liang planned to play this editor for a while later. Maybe he could also achieve a gorgeous transformation from an up-loader to an independent game producer?
As for the official release of the game *Shu Li*, the process was similar to the content of the game, which was a bit unfortunate.
The current release time was actually more than three months late.
This was not entirely because the first time to develop such a large-scale project, there were some small flaws in time management, but the main reason was that *Shu Li* had to cooperate with the Chaolu Game Editor.
Li Yada considered that after the Chaolu Game Editor was launched, there did not seem to be a game to promote the editor and show all independent game producers and players the powerful functions of the editor. So he discussed with Yan Qi whether they could consider redoing *Shu Li* with the Chaolu Game Editor.
After investigating the Chaolu Game Editor, Yan Qi found that the effect would be better if the Chaolu Game Editor was used, and many of his previously designed functions could also be implemented more conveniently.
For an action game, many details, including the sense of attack, would directly affect the player's game experience. If changing to the Chaolu Game Editor could bring a better experience, then why not do it?
It was also a good opportunity to expand the game content.
So the game *Shu Li* was redone once before its official release. Of course, this was not a complete overhaul, because Li Yada had already thought of this possibility before designing the Chaolu Game Editor, so the project plan in the official editor could be directly packaged and transplanted to the Chaolu Game Editor.
After the transplantation, the producer only needed to use the editing function of the Chaolu Game Editor to make minor modifications to the original project.
The two editors could also communicate with each other, which was convenient for those independent game producers to freely use two different editors for editing.
Of course, this kind of transfer was not without cost, and each transfer might trigger some small bugs that needed to be fixed.
But no matter what, this gave independent game producers a new option.
As for the merger plan between GOG and IOI, it had also been advancing efficiently and steadily. And before this major version update, Tengda Games had found a large number of people to test it, especially professional players of the two games.
After all, professional players symbolized the ceiling of the game level. If they could meet the requirements of professional players, then the opinions of ordinary players should not be very big.
These professional players also actively participated, after all, this was related to their jobs.
As for the specific internal test details, because the people who participated in the test were very strict, not much news was revealed, and most players could only eagerly wait for the launch of the merged new version.
Qiao Liang couldn't help but sigh, "I always feel that the Tengda Group's actions have become faster and faster recently. President Pei seems to be in a hurry."
"He doesn't want to retire after graduating from college, does he? That's too outrageous."
"I think people with normal minds shouldn't be able to do such a thing."
Since some time ago, a rumor had been circulating on the Internet that President Pei was actually planning his work after retirement.
Whether it was cultivating people in charge or accelerating the expansion of new fields, it was all paving the way for his smooth retirement.
If you ignored President Pei's age, just looking at this series of measures would seem quite reasonable.
But the problem was that President Pei had just graduated from college.
Not to mention working to the legal retirement age, forty or fifty years old was the time when he was strong and strong, so he had to work until 50 before retiring, right?
Now the Tengda Group was booming and the situation was very good. Even if President Pei wanted to retreat bravely, this retreat was a bit too fast.
This rumor was really a bit outrageous.
"Okay, everyone, dear viewers, let's take a look at the new editor on the Chaolu Game Platform first."
"I think with my Qiao Laoshi's appreciation of games and rich experience, even if I transform in time, I shouldn't be much worse than those independent game producers."
"I announce that I will definitely be able to produce the next *Ink Cloud Smoke*. At that time, my next masterpiece will be explaining the game I made myself."
Qiao Liang told the audience in the live broadcast room about his ambitions with confidence.
He opened the Chaolu Game Platform editor with great fanfare, and began to compare it item by item with the official game editor.
"You can directly use the editor to create a new project, and you can also get corresponding guidance based on the player's account data on the Chaolu Game Platform. It will give priority to recommending players to make their preferred game types, and will also provide certain guidance based on the difficulty of production."
"This novice guide is very good. It's very detailed and very suitable for players like me who have absolutely zero foundation. Compared to the official editor, the threshold will be lower."
"Okay, so we have now successfully created a piece of grass in the game. However, the current grass only has textures and looks very unreal. Let's put a piece of realistic grass on it, and then put a sheep grazing on the grass."
"Well, not bad, very perfect."
"So our first game is finished, and its name is *Sheep Eating Grass*!"
"Players can walk happily on this green and green prairie from the perspective of a sheep. What a game with such rich gameplay."
"But relatively speaking, the content is still a bit thin. Let's make a wolf pack invasion gameplay. Well, but how do I add an attack action to this wolf?"
"I understand, I understand, so that's how it's done."
"Hey, no, no, it seems like something is still missing."
"Oh, I understand, I understand, it's okay this way."
"Huh, no, no, there's still a small problem."
"It doesn't matter, everyone, don't panic. You must be patient and meticulous when making games. Let's study it carefully."
This study lasted for an hour.
Looking at the ridicule on the comments, Qiao Liang scratched his head and felt very puzzled.
"Something's wrong, what did I want to do in the first place?"
"It seems like I just wanted to add an attack action to this wolf."
"Then what is this pile of things I have created now?"
After struggling for a while, Qiao Liang silently clicked the close button, and clicked no on the dialog box that popped up asking "Do you want to save this project".
Qiao Laoshi's attempt to transform into an independent game producer ended in failure after only one hour.