Chapter 21 This Game Seems to Have Problems!

Chapter 2 The next day

The next day at noon, Ruan Guangjian climbed out of bed, feeling a bit dizzy.

Luckily, he had only been drinking beer, and after a night’s sleep, he was mostly sober.

"Oh, right, the game!"

Ruan Guangjian remembered that the game should have passed the review by now!

He couldn't wait to take out his phone and search for "Ghost General" on the official platform.

This batch of original artwork was something he and his roommates had slaved over day and night. He cherished it like his own child and naturally hoped that the game would be a huge hit.

Then he could rightfully call himself a concept designer.

In the future, whether he was looking for a job or attracting investment, throwing out his original artwork would definitely have a huge impact.

Therefore, he, the original artist, even though he was doing outsourced work, was actually more concerned than Pei Qian!

"Hey, our game passed the review, hurry up and download it. Just search for 'Ghost General'."

Ruan Guangjian shouted, and the other roommates who were awake also took out their phones to download it.

Looking closely at the game's details page, Ruan Guangjian frowned.

Why was it so brief!

Especially the description. To say it was "lackluster" would be praising it. It was simply perfunctory!

"This is an ordinary card game"?

Was the producer at odds with his own game??

Moreover, other games would put some promotional pictures and attractive posters on this page to act as clickbait.

Anyway, all the best-looking art resources were thrown onto the game's details page just to trick players into downloading it.

As for the actual game visuals not matching the promotional pictures… that didn't matter, because once players got in, some of them would stay.

But "Ghost General" was different. It didn't have a single picture!

Therefore, when Ruan Guangjian searched for the game, its cumulative downloads were still 0. Even Pei Qian hadn't downloaded it yet.

"Maybe the game just passed the review and hasn't had time for large-scale promotion… yeah, that must be it."

Ruan Guangjian comforted himself as he downloaded and entered the game.

The game cost 10 yuan, which Ruan Guangjian naturally paid without hesitation.

It was a rather primitive card game, and the gameplay reminded Ruan Guangjian of the "Q Meng San Guo" (Cute Three Kingdoms) version from half a year ago.

But that wasn't necessarily a bad thing.

Mobile games didn't need overly complex systems or gameplay. In this era, light and casual mobile games were still popular.

Most players could only spare two or three hours of accumulated entertainment time each day, and this time would be scattered throughout the day.

Therefore, card mobile games at this time basically used challenge levels and sweeps as active gameplay, using stamina and the number of level challenges to control players' game time.

Putting in too many fancy gameplay elements was a low-return activity.

But for "Q Meng San Guo," a game that had been operating for nearly a year, there was a paradox.

Updating the gameplay was a thankless task. The game seemed bloated, and players complained that it was too demanding.

But if the gameplay wasn't updated, players would quickly get tired of playing the same things.

Therefore, "Q Meng San Guo" had a version update every two or three months, adding some new features and new cards, making the entire game more and more bloated. This was truly a helpless move.

But "Ghost General," as a new game, didn't have this problem.

Although it all used the older gameplay from "Q Meng San Guo," it was, after all, a classic gameplay that had been tested by the market, and players were more accepting of it.

As long as it had a new skin, they wouldn't get tired of it.

Moreover, the game had some simple basic gameplay. Card game players could quickly get started and wouldn't feel too demanding or tired.

Ruan Guangjian quickly drew some cards, all of which were basic cards for beginners.

He looked at the overall effect, and it was excellent!

When designing the original artwork, Ruan Guangjian knew that these works would be used for a card game, so he had made some unique designs in terms of shape, making the characters on the cards more dynamic.

For example, Guan Yu's card. The dragon was in a state of swinging his blade to slash, and with the shaking special effects of the card, it looked particularly cool.

Ruan Guangjian became more and more proud as he looked at it.

As expected of me, I can actually draw such perfect original artwork!

At first, Ruan Guangjian was worried that his original art style would seem abrupt or out of place in the game, but now it seemed that there was no problem at all.

These cards were well-integrated and gave the game a unique charm.

Beautiful cards, decent interface special effects, and passable music and sound effects combined to give Ruan Guangjian a pretty good gaming experience!

Ruan Guangjian had played other card mobile games, so he got started quickly.

Perhaps it was because he drew the original artwork for this game, giving him a "son" kind of feeling, so Ruan Guangjian naturally had more love for this game.

After playing for a few minutes, he entered the card drawing phase as usual.

Most card games would arrange this phase in the early stages to keep players with a rare card.

Of course, to ensure the game's top limit for recharging, this card was generally an ordinary purple card, which looked good to newcomers, but was actually not easy to use, and was a dime a dozen in the later stages.

Ruan Guangjian was naturally well aware of this.

But after clicking the ten-draw, he was stunned.

He actually drew two orange cards?!

Ruan Guangjian knew the value of these cards very well, because the art requirements sheet clearly stated that some martial generals were rare martial generals!

The two martial generals he had drawn were Guan Yu and Zhuge Liang. These two were both genuine rare martial generals, and the rarest type in the game!

Ruan Guangjian was stunned.

His first reaction was that the game might still be in the testing phase, so the value table was randomly configured, and the probability of drawing rare martial generals was high.

But soon, a second outrageous thing happened.

Ruan Guangjian was surprised to find that the game's store only sold one item, a permanent membership card!

Players who didn't buy a membership card could only draw ten cards once a day, while players who bought a membership card could draw ten cards twice a day.

Apart from that, Ruan Guangjian didn't see any other items, nor did he see things like a nobility system.

In other words, the game did have in-app purchases, but it only allowed you to spend 30 yuan. You couldn't spend a penny more, or even recharge into the game!

"This… could this also be because it's in the testing phase, so the function is incomplete?"

"No, this is already the version submitted to ESRO for review?!"

Ruan Guangjian felt that something was wrong.

After submitting to ESRO for review, any version updates or changes to bugs in the game had to be submitted for review again.

Moreover, there was a limit to the number of times you could submit for review each month. You couldn't submit repeatedly and waste the time of ESRO staff.

Generally speaking, the versions submitted for review were all official versions, and there shouldn't still be errors in these basic functions!

After all, after the review was passed, the game would be listed in the official store and displayed to players, and some players would pay to buy it.

Out of responsibility to the players, developers shouldn't frequently and irresponsibly change the game content.

Ruan Guangjian was dumbfounded.

If it wasn't a low-level error, then the designer did it on purpose!

He didn't expect "Ghost General" to be such a conscientious card mobile game?!

Wouldn't this cause huge losses???