Chapter 68 Analysis Report!

Chapter 23 Searching Online for a Long Time

Pei Qian searched online for a long time.

He just couldn't figure out how "Sea Fortress" had become so popular!

He scrolled through the comment sections and found that players were basically divided into two groups. One group praised the game, and the other group criticized it. The two groups were arguing fiercely.

As for the rating of "Sea Fortress," it formed a magical C-shape, with many five-star and one-star reviews. In the end, the game's overall rating was fixed at 7.3 points.

Although the length of the one-star reviews was short, it was still longer than the length of the two-star reviews.

The reputation couldn't be said to be good, but it wasn't bad either...

As for the players' evaluations, they were mixed.

Pei Qian searched all the game platforms, major websites, and forums for comments about "Sea Fortress." He also saw several popular posts discussing the three games: "Sea Fortress," "Terrorist Counterattack," and "Bullet Marks."

As a result, Pei Qian became more and more confused...

"I didn't expect that a domestic game could make the story mode so good! A five-star rating is a must!"

"Four-star rating! Deducted one point because of the name. This is a good game that was almost ruined by its name!"

"I was moved to tears by the scene of escaping with the little girl at the end and the explosion of the Sea Fortress! I was really immersed in the protagonist. This is a feeling that few domestic games can bring!"

"The battle mode of this game is really innovative. The biochemical mode and the ghost mode are both original, and the entertainment effect is perfect! Even a noob like me, who gets crushed in the battle mode, can have a great time in the biochemical mode!"

"Are all the people praising this game hired shills from the game company? They have the nerve to praise this terrible handling?"

"Terrible handling? LOL, just because you're not used to the handling doesn't mean it's terrible! I think this game is more fun to play than 'Terrorist Counterattack.' The feeling of getting headshots is awesome!"

"This stupid game sells a weapon for 888, and the weapons are also divided into levels. They have the nerve to call this a competitive game? It's simply an insult to the word 'competitive'!"

"I don't think anyone said this was a competitive game... and only a very few whales will buy the Fire Kirin, right? Everything else in this game is completely free, even the game itself doesn't cost anything! What's more, the Fire Kirin's added stats are negligible. I think this game is too conscientious!"

"I also think it's too conscientious. Looking at 'Bullet Marks' next door..."

"Hehe, please don't discuss 'Bullet Marks.' We're discussing 'Sea Fortress' and 'Terrorist Counterattack' now. Whoever discusses 'Bullet Marks' is a shill hired by Skyfire!"

"WTF, what did you guys say when 'Sea Fortress' was leeching off our 'Bullet Marks' popularity? Do you have any shame?"

"Leeching off your popularity? Don't be ridiculous. It's just that your game is too trash, and the players of 'Sea Fortress' are just fans acting as free promoters. Don't talk about leeching off your popularity, why don't you say that 'Terrorist Counterattack' is also leeching off your popularity?"

...

Pei Qian's head hurt from reading it.

He didn't understand, he really didn't understand!

He searched back and forth for a long time, but he still couldn't figure out how "Sea Fortress" became popular!

When "Lonely Desert Road" became popular, Pei Qian found Teacher Qiao's original video;

When "Ghost General" became popular, Pei Qian found Ruan Guangjian's Weibo;

But when "Sea Fortress" became popular, Pei Qian didn't find any "culprit."

This was very strange.

Logically speaking, when a game becomes popular, there should be an initial wave of people actively promoting it and creating a hotspot, so that the game can get better recommendations on the official platform and slowly start to spread...

Now the key question is, where did this initial wave of people come from???

Pei Qian couldn't figure it out.

But he had to figure it out.

He had to figure out what went wrong with "Sea Fortress"!

As the saying goes, learn from your mistakes. By analyzing where "Sea Fortress" failed, he could avoid making the same mistakes next time!

Otherwise, if he made another game and it became inexplicably popular again, who could stand it!

People must never fall twice in the same place.

Pei Qian considered for a long time.

He had an idea!

He really couldn't analyze why this game failed, but he was the boss, so why should he do this kind of thing himself?

Let Huang Sibo analyze it and submit the analysis report to him!

Thinking of Huang Sibo, Pei Qian felt his teeth itch with hatred.

Although he didn't know what was going on yet, "Sea Fortress" was so popular, and that guy whose initials were HSB was definitely involved!

The story mode was great?

The battle gameplay was very innovative?

These were obviously the good deeds of Huang Sibo and Bao Xu!

He'd have Huang Sibo write an analysis report, so he could see who was to blame and then settle the score later!

Thinking of this, Pei Qian sent a private message to Huang Sibo.

...

Huang Sibo was still excited about the success of "Sea Fortress."

Suddenly, he noticed that Boss Pei had sent him a message: "Write an analysis report on the success factors of 'Sea Fortress,' analyzing it comprehensively from various perspectives such as design and promotion, and send it directly to me."

Huang Sibo was stunned for a moment, then immediately replied: "Okay, Boss Pei!"

Although he had been given work to do, Huang Sibo was not only not angry, but very happy!

His current mood was like that of a top student being assigned homework by the teacher.

Why did Boss Pei want this analysis report?

Was it because he didn't understand why "Sea Fortress" was successful?

What a joke, of course not!

The general direction of this game was set by Boss Pei.

The laissez-faire marketing strategy was also decided by Boss Pei.

Obviously, Boss Pei's understanding of this game must be higher than everyone else's!

So why did he want this analysis report?

It was simple, he was helping them consolidate their knowledge!

Just like after completing a test, the teacher would also ask the students to submit a final summary. The teacher hoped to use this method to allow the students to continuously learn from experience and continuously improve!

Boss Pei valued him very much!

Otherwise, why wouldn't this task be given to someone else, but to him?

Huang Sibo was very excited. He immediately opened the document and started working, writing down everything he knew about the success of "Sea Fortress" one by one!

...

...

Several hours later, Pei Qian received the report.

He quickly browsed through it.

The first part was an analysis of the successful gameplay of "Sea Fortress."

For example, it reduced the difficulty and catered to a large number of ordinary players;

The story mode was excellent, and coupled with the players' love for domestic games, it won a good reputation;

The battle mode was rich;

The game had no barriers to entry, allowing players to download and experience it without pressure;

The 888 pricing strategy for the Fire Kirin satisfied the desire of whales to show off;

The Fire Kirin's stats were within a controllable range and had an experience bonus effect for other players in the room, so ordinary players not only did not reject the whales who used the Fire Kirin, but welcomed them very much...

Looking at these analyses, the corners of Pei Qian's mouth twitched slightly.

What was going on...

It wasn't quite what he had expected...

Had he gotten the wrong script?

Weren't these supposed to be the reasons why "Sea Fortress" flopped? How could they have become reasons for its success???

Pei Qian forcibly suppressed his urge to die and continued reading.

The next part was an analysis of the promotional effects of the rapid spread of "Sea Fortress."

He was going to find out who the mole was!